![]() With Xena on television, there was some success, but before that, you’ve got Dragon Slayer and a few movies that came out in the ’80s and ’90s. It’s not all one genre, so we have found a place within the fantasy umbrella that’s uniquely our own.īRANDON AUMAN Fantasy wasn’t really successful before Lord of the Rings. There’s sci-fi fantasy and supernatural fantasy, and there’s our show. There’s high fantasy, there’s low fantasy, but I think there are even more genres than that. Also, I think people are realizing that fantasy isn’t just one genre. Now with technology being what it is, and all of these people who grew up reading this stuff now being adults who want to consume it, it’s just way easier to make. But there wasn’t tons of it because it was really hard to make. SAM RIEGEL I think the reason that all this fantasy is coming to market at the same time is because the people making it and watching it all grew up either reading fantasy or seeing it in small pieces when a fantasy-type movie or television series like Xena would come out. It jumps between humor, action and serious drama very, very quickly. It’s hard to put these characters in a box and also hard to nail down the tone of the show. It’s been great coming in in a half-hour format and being able to pack that full of characters with humor and unique personalities that I think people probably aren’t expecting from an adult animated series. We found there were a lot of similarities between what we were doing in our storytelling and what those shows have to offer. It’s why I fell in love with what the MCU did over the last 10 to 12 years. So where House of the Dragon and some of these other shows have really good talking-head drama and it holds tension very well, we really like to push the pace of the show keep the action high, keep the humor high and keep people laughing. We found an amazing partner over in Titmouse that has the same sort of anime-leaning styles that we have, visceral action and high comedy beats. So when we were able to go to an animation team and see them manifest, the first question we asked was, “What are the limits of animation?” We found very quickly that it was expansive, maybe as unlimiteless as what’s available in live-action today. You’re getting these visceral images in your head, and they might be the same as some other people have, or they might be slightly different. TRAVIS WILLINGHAM We played these stories in a tabletop setting originally, so it’s really a theater of the mind. How do you feel your show fits into that conversation of epic TV fantasy? ![]() ![]() ![]() The trio discuss what they’re most excited about for season two, elevating animation amid TV’s fantasy wave, adapting an RPG for the small screen and why Amazon has proven to be a promising partner following a difficult year for animated TV properties.Īnimation rarely gets talked about in the same way as big-budget live-action fantasy, but Legend of Vox Machina feels in the same big-visuals, big-drama realm of House of the Dragon or The Rings of Power. With season two of Vox Machina already underway - in an arc that pits the group against the Chroma Conclave, a sinister collection of dragons - The Hollywood Reporter spoke to executive producers, writers and voice actors Sam Riegel, Travis Willingham and Brandon Auman. That story follows a group of criminals and misfits who fight to prevent the kingdom from plunging into chaos after a reality-reshaping artifact falls into the wrong hands. The deal will see the studio and streamer further investing in animated series - on the heels of its success with Vox and Robert Kirkman’s Invincible - distributing a TV adaptation of the multimedia production company’s second successful campaign, Mighty Nein. Jeremy Kipp Walker, Chaz Salembier Join Laika Live-Action Team
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